Questributer
In Questributor you take on the role of the quest-giver in a role-playing game. Try to give the adventurers the right quests so that you gain reputation among them, which in turn attracts more adventurers.
Questributor was created during the GMTK Game Jam 2023.
The following things are not implemented:
- Contracts from factions that the player can fulfill with resources. They bring gold and other rewards, such as unique quests, in return. Contracts can also ask the player to lure adventurers into a trap, for example.
- Adventurers of the same class with different skills. This also includes better-quality adventurers with higher skills.
- Choose between quality and quantity when leveling up the reputation of a class.
- Unlock more and better quests.
- Higher-quality quests that cost gold.
- Music and sound effects.
- Main menu and options
Even though we created a few icons ourselves, we used most assets from talented artists:
- Character Sprites
- Calciumtrice (https://opengameart.org/users/calciumtrice)
- Village Sprites (https://cainos.itch.io/pixel-art-platformer-village-props)
- Cainos (https://cainos.itch.io/)
- Town Sprites (https://ansimuz.itch.io/gothicvania-town)
- ansimuz (https://ansimuz.itch.io/)
- Ground Texture (https://opengameart.org/content/ground-texture-tiles-32-x-32)
- eurydike (https://opengameart.org/users/eurydike)
- Fonts (https://www.kenney.nl/assets/kenney-fonts)
- Kenney (https://www.kenney.nl/)
- Speech Bubble (https://leo-red.itch.io/lucid-icon-pack)
- Leo Red (https://leo-red.itch.io/)
- Resource, Class and Faction Icons (https://cainos.itch.io/pixel-art-icon-pack-rpg)
- Cainos (https://cainos.itch.io/)
Thank you for your work!
Status | Prototype |
Platforms | HTML5 |
Authors | wolverwin, Timo |
Genre | Simulation, Role Playing |
Made with | Unity |
Tags | Fantasy, Game Maker's Toolkit Jam |
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